[ALL PLATFORMS] PATCH 1.3.3

Tetris Effect: Connected Patch 1.3.3 (11/09/22)

——–PATCH NOTES V1.3.3 ——–

[ALL] Added an SR Disconnect Penalty status for players that exhibit an abnormally high disconnect rate within RANKED MATCHES. We will be monitoring how well this helps discourage bad actors, and adjust as needed.

[ALL] Adjusted matchmaking so players may not exit the lobby in most competitive RANKED MATCH modes – ZONE BATTLE, SCORE ATTACK, and CLASSIC SCORE ATTACK – once an opponent arrives. Instead, players are automatically “ready”-ed, and the countdown to the match begins.  CONNECTED and CONNECTED VS modes, and all modes within FRIEND MATCH and LOCAL MATCH, behave as they did before.

[PC] Added a “VERY LOW” graphics quality (OPTIONS > GRAPHICS > GRAPHIC QUALITY).

[ALL] Spectators can now leave during a FRIEND MATCH.

[PC] Adjusted the level of controller vibration on PC versions (originally weaker than other platform versions).

[ALL] Changed the level of replacement CPU players when a player disconnects in CONNECTED and CONNECTED VS. modes. (Previously, players were replaced by the same level CPU (1-10) as their Tier (1-10). Now players anywhere within Tiers 1 through 5 will be replaced by a level 5 CPU.   

[ALL] Changed the display name to “CPU” when a player is replaced by an A.I. in CONNECTED and CONNECTED VS. modes.

[ALL] Added Full Moon event WINS and WIN RATE to MY RECORD > STATS: MULTIPLAYER (RANKED MATCHES). (The display alternates between Normal and Full Moon WINS and WIN RATE every five seconds.)

[ALL] The game now retains any player-adjusted camera positioning for each different MULTIPLAYER mode.

[STEAM DECK] Added support for selecting your LOCATION on a Steam Deck.  If you have not set your LOCATION yet, the setting screen will pop up when you select EFFECT MODES or MULTIPLAYER > RANKED MATCH. This setting can now also be changed in OPTIONS > GAMEPLAY > LOCATION.

[STEAM DECK] Added support to change the GAME RESOLUTION settings on a Steam Deck when docked to a monitor.

[ALL] Fixed an issue where GAME OVER would appear when all blocks turned to Dark Blocks in PURIFY mode.

Other minor adjustments and bug fixes.

 

KNOWN IN-GAME ISSUES (not a comprehensive list):

[PS4/PS5, XBOX] Leaving the game in the multiplayer menu when suspending / putting your system into sleep or rest mode can (if or when your network connection is interrupted at any point) return a network error when trying to access Rankings or matchmaking in Ranked Matches. Please restart the game to fix this.

 

OTHERS

[SWITCH] Changing the Nintendo Switch system clock to a future time and posting scores in online multiplayer and then resetting it back could prevent your scores from updating in online multiplayer. Please do not change the system clock when playing online multiplayer. 

[QUEST] Meta Quest has implemented a new cloud backup system that is currently only available to users with OS version V35 or later. Please note that this cloud backup is a different system from the previous cloud save and backup occurs only once a day at a set time.

There is a risk that your progress may be lost when uninstalling if the data is not backed up correctly so we recommend you check below to see if the backup data exists before uninstalling the game.
https://secure.oculus.com/my/cloud-backup/

[WINDOWS PC] A cloud save dialogue window can appear “under” the game when launching on some PC configurations, effectively stopping the game from starting. If you experience this issue, please go to Startup > Right-click on Tetris Effect Connected > More > Run As Administrator, and the cloud save dialog window should appear on top of the game.

[WINDOWS PC] If you have more than one Windows user signed in, your Xbox account may not be recognized in the game. A workaround is to sign out all other signed-in users so that your Xbox account will be recognized in the game.

Microsoft Store users: Please open the Microsoft Store page to download the latest version!

Found a bug? Please report it to us on Zendesk.