WIRED – FEATURE: The Tetris Effect and Our Boundaryless Digital Future

THE VIDEOGAMES OF Tetsuya Mizuguchi have chased a singular, mystical effect—one the celebrated designer first experienced 30 years ago, in 1988, when he wandered into an arcade in Tokyo. A young college student at the time, Mizuguchi enjoyed the shooters and racing games but was mesmerized by a colorful, musical waterfall of 2-D blocks. “I put many coins into that machine,” Mizuguchi remembers. “It was such elegant perfection.” …”

(Image by Leila Fakouri)